Girl, God女の子, 神
Dance of the Hazy Moon朧月の舞
3x Slash attack (ignores enemy's Shield skills)敵の防御スキル状態を無視して、3回斬属性のダメージを与える
When main card's Attack skill activates, small chance to inflict Darkness親分の攻撃スキル発動時、稀に敵を暗闇状態にする
The Dark Eternal Night!永遠の夜！
|夜の帝王ブルート, Chloe, ツクヨミ, ツクヨミ（森)|
Former attacker queen of the colosseum, Yomi is a card that seems like she's had her days slightly gone past. With now unimpressive attacking stats, and a rather common attacking base with no frills to it, Yomi doesn't have a lot to offer with cards like the Belphegor around. However, underestimating Yomi is a sign for trouble- Below average is not a hard goal to meet, and Yomi's stats are still high enough to deal enough damage to KO you. Coincidentally, she is still basically the best of her color/skill icon combination, boasting consistency over the only stronger attacker.
Yomi's only real problem is that alternatives with shiny add-ons exist- While her subskill is very mediocre, blind is an excessively strong status effect and even some of the best will crumble before it. Her fusion, while clashing with the premier green sword card (Tsukuyomi_(Wood), in lime flavoring), is similarly saved by this- near 100% aoe blind is utterly terrifying, the only problem is unlike Belph, it only theoretically shuts down 1 hand, and that is also if the opponent can not defeat blind.
Despite being a bit old hand, Yomi is still a very strong attacker and capable of dealing damage with the rest- She'll take you out if you give her a chance to, make no mistakes.
Simple and no frills, eat a face full of sword damage. Again, lower damage than the standard these days- but in a slightly uncontested area and still with acceptable statistics, 1400 still stands okay, and is perfectly capable of KOing when given a chance. As opposed to Beryl, Yomi boasts consistency- if no additional effect like Beryl's life drain.
While I keep saying there is no additional effects to her skill, there is one (Unlike Little_Red_Riding_Hood), Yomi's skill bypasses shield effects, such as counter and damage reduction- notably, bypasses, does not remove like Meiling and Susanoo. This is somewhat situational, but handy if you are facing a particularly painful boss with a shield effect- and custom built to step all over Amaterasu.
While the chance to proc seems to be very low, (20%?), the ability to blind the foe is admittedly a very nice perk, as blind is incredibly painful to deal with, especially if you've not been counting your cards. This also comes off of Yomi's Sl7 icon and GOD levels, making her a very nice stat-stick too. This is best used for Colosseum, or perhaps when running normals for levels, as normal monsters are generally able to be blinded.